Go!Mo lets you help Mo reach the stars and have tons of fun doing it. Idea is simple – jump. Jump up, jump off the wall, jump again, jump faster, higher and do it with style. Either by doing 500+ combo, buying Mo a new stylish rocker hat, beating friend's score or just sharing the picture of your happy, friendly mouse dressed to impress.
Unlock new skills to allow Mo to get the flow. From mid-air double jump to helicopter-like floating, Go!Mo gets better every time you play it.
We are now working on our latest project. Getting you connect with the environment is the goal. Some things will be new, some will be known. You can learn more on our blog soon. Oh and it looks as it's Seam.
Non Hole was founded in 2014 by two game developers – Andrzej Bieniek and Piotr Chebdowski – both highly skilled and experienced in their respective fields. Andrzej is a game designer and an artist while Piotr is handling all the programming. They have worked on many different games for several companies, learning a lot about game development. At some point they ended up working on the same project for extended period of time. Their collaboration went so well that they decided to make a game themselves.